If you are familiar with the idea, you will find the expected progression of “rooms” as you navigate from left to right. Moving up and down in each room allows you to explore what’s strewn about or hanging on the walls. Some rooms have more substance than others.
Here's the idea behind each room:
The Eudaimonia Machine floor plan is purposely designed as a sequential experience, progressively readying you to go deeper as you move through the rooms. Consequently, you will have to use the arrows to navigate one room at a time, just like in a real building. Going to the right from here takes you into the Gallery.
The image used on the homepage is one that has evolved over the years from a rendering I did in Bryce 5 sometime in the early 2000s as a high schooler. It's been a motif now through nine redesigns of the personal site that I originally launched in 2005. I'm not exactly sure what it represents, but the feeling it invokes in me is as powerful today as it was when I first watched the pixels appear row-by-row on a bulbous CRT monitor many years ago. Its interpretation is left as an exercise to the reader.